Welcome to Funtails!

We turn gaming into a feast for the senses!

We are game industry veterans who have joined forces to take board games to the next level. We strive for the highest quality in regards to game mechanics, balancing and game material!

You may know us from the video game industry, as TCG world champion, as authors, or from our vlog “Die Würfelwerfer”, where we have been sharing our gaming enthusiasm with the world for a long time before we launched funtails.

Glen More II – Chronicles

“Glen More II – Chronicles” was our fantastic debut project together with successful author Matthias Cramer.
Matthias’s debut game Glen More had already been popular with lots of players, but Matthias realized in hindsight that he could have done even better if he had spent more time developing the concepts. That’s why he invested three years in the development of his successor, Glen More II. He gave up a few less important design elements in order to make room for new possibilities, for example, you can now build over your existing tiles, instead of just expanding further. Famous people can help your clan and grant you special abilities on the clan board.

The Chronicles multiply the already higher replayability by creating very different additional incentives. Sometimes you have to win a dragon boat race, or just eat the biggest portion of haggis to help out your clan.

As you might know, Scotland is well worth a trip – not only but also in the form of playing Glen More II – but our journey is just beginning: It is time to hop aboard a sailing ship and sail towards greener pastures.

Glen More II – Chronicles

“Glen More II – Chronicles” was our fantastic debut project together with successful author Matthias Cramer.
Matthias’s debut game Glen More had already been popular with lots of players, but Matthias realized in hindsight that he could have done even better if he had spent more time developing the concepts. That’s why he invested three years in the development of his successor, Glen More II. He gave up a few less important design elements in order to make room for new possibilities, for example, you can now build over your existing tiles, instead of just expanding further. Famous people can help your clan and grant you special abilities on the clan board.

The Chronicles multiply the already higher replayability by creating very different additional incentives. Sometimes you have to win a dragon boat race, or just eat the biggest portion of haggis to help out your clan.

As you might know, Scotland is well worth a trip – not only but also in the form of playing Glen More II – but our journey is just beginning: It is time to hop aboard a sailing ship and sail towards greener pastures.

Feed the Kraken

Full speed ahead! Navigator take the wheel, we are going west, uh .. I mean, of course, east, or is it north?

With “Feed the Kraken” we hijack the social deduction genre next and turn it into an epic board game experience. Together with Spiel Instabil and Dr. Hans Joachim Höh, the author of “Götterdämmerung”, we were able to create the perfect mix of intense discussions and strategic maneuvers.

Actually, we just planned to drink “a bit” of rum at sea. Now, we found ourselves as part of three secret factions, arguing about where our common ship should actually go. No easy task for the loyal sailors, because pirates have infiltrated the crew and a cult leader is secretly gathering followers, who would rather sail towards the kraken god with him. Whom can you trust? … In case of doubt you can always become the new captain via MUTINY!

Most recent blog articles:

Our SPIEL’21 appearance was all about CARAL

Our SPIEL’21 appearance was all about CARAL

Today is Sunday and SPIEL'21 is over. Impressive and beautiful days are now behind us and we met wonderful people. We explained games, sold games and mingled with the crowd as visitors to discover new games. We introduced Quiz Club to you at our booth and saw many of...

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Will your sacrifice receive the greatest praise?

Will your sacrifice receive the greatest praise?

Today we continue our gameplay series, explaining the clever tactical tricks that our upcoming Kickstarter CARAL by Klaus-Jürgen Wrede offers you. In our last blog post about gameplay, we mentioned the central pyramid in the middle of the game board. Whoever reaches...

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What ideas has Klaus-Jürgen implemented in Caral?

What ideas has Klaus-Jürgen implemented in Caral?

In the last interview we learned what inspired Klaus-Jürgen to create CARAL and why he came to Funtails with his game. He told us what kind of gameplay CARAL evokes and how much development time went into the game. Now, of course, we want to know more about the game...

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