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Funtails supports the Caral excavation site

Funtails supports the Caral excavation site

We at Funtails believe that play is more. Play unites people. It’s one of the wonderful aspects of games and one of the reasons for us to develop them. Play takes us to places we would love to visit. In play we feel connected to these far away places. The places,...

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The modules and how they influence your CARAL experience

The modules and how they influence your CARAL experience

When Klaus-Jürgen Wrede first showed us CARAL, it was meant to be a family game, but we wanted expert gamers to enjoy this beautiful game as well. Therefore we came up with the idea of additional modules. As Klaus-Jürgen is famous for his easily accessible game...

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Our SPIEL’21 appearance was all about CARAL

Our SPIEL’21 appearance was all about CARAL

Today is Sunday and SPIEL'21 is over. Impressive and beautiful days are now behind us and we met wonderful people. We explained games, sold games and mingled with the crowd as visitors to discover new games. We introduced Quiz Club to you at our booth and saw many of...

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Will your sacrifice receive the greatest praise?

Will your sacrifice receive the greatest praise?

Today we continue our gameplay series, explaining the clever tactical tricks that our upcoming Kickstarter CARAL by Klaus-Jürgen Wrede offers you. In our last blog post about gameplay, we mentioned the central pyramid in the middle of the game board. Whoever reaches...

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What ideas has Klaus-Jürgen implemented in Caral?

What ideas has Klaus-Jürgen implemented in Caral?

In the last interview we learned what inspired Klaus-Jürgen to create CARAL and why he came to Funtails with his game. He told us what kind of gameplay CARAL evokes and how much development time went into the game. Now, of course, we want to know more about the game...

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Be the first at the central pyramid!

Be the first at the central pyramid!

Today we want to give you another impression of the clever tactical choices that our great Kickstarter CARAL offers you. In our last blog post about gameplay, you learned that it's not that easy to decide whether to build a small or a large pyramid. Year after year...

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3D Modeling for Caral

3D Modeling for Caral

In our last blog posts you can find some of our beautiful 3D components for CARAL. We introduced you to the architect and showed you the pyramids that you build as a master builder. Today we’ll give you a different kind of insight. We’ll tell you who made our 3D...

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Are you building a large or a small pyramid?

Are you building a large or a small pyramid?

Today we continue our gameplay series, explaining the clever tactical tricks that our upcoming Kickstarter CARAL by Klaus-Jürgen Wrede offers you. In our last gameplay blog post, we told you that the cute alpacas increase your movement range. You learned that you can...

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Funtails at SPIEL’21 in Essen!

Funtails at SPIEL’21 in Essen!

  Finally the time has come! SPIEL'21 in Essen will take place from October 14th to 17th. After their gates remained closed last year, we can now stroll through the halls again. And of course we will be there. You can join us in hall 1 at booth 1B103. The final...

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Build on your lead with alpacas

Build on your lead with alpacas

Today we'll tell you more about the clever tactical tricks our upcoming Kickstarter CARAL by Klaus-Jürgen Wrede offers you. In our first gameplay blog post, you learned about the important role of the architect. We told you that action squares behind the architect can...

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What inspired Klaus-Jürgen Wrede to create Caral?

What inspired Klaus-Jürgen Wrede to create Caral?

The ancient South American city of Caral is several thousand years old and long abandoned. Only a few finds and half-crumbled ruins tell of the city's former heyday. Today we would like to find out what led successful designer Klaus-Jürgen Wrede to bring the Caral...

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Can you win the architect’s favour?

Can you win the architect’s favour?

Today you'll learn more about the clever tactical tricks our upcoming Kickstarter CARAL offers you. We start with the architect, because his role is of special importance: The architect turns CARAL into a fast-paced game. He persistently advances along the common...

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