by Janine Taplan | Oct 14, 2021 | Allgemein
Today we want to give you another impression of the clever tactical choices that our great Kickstarter CARAL offers you. In our last blog post about gameplay, you learned that it’s not that easy to decide whether to build a small or a large pyramid. Year after...
by Janine Taplan | Oct 11, 2021 | News-en
Finally the time has come! SPIEL’21 in Essen will take place from October 14th to 17th. After their gates remained closed last year, we can now stroll through the halls again. And of course we will be there. You can join us in hall 1 at booth 1B103. The...
by Janine Taplan | Oct 10, 2021 | Allgemein
Today we’ll tell you more about the clever tactical tricks our upcoming Kickstarter CARAL by Klaus-Jürgen Wrede offers you. In our first gameplay blog post, you learned about the important role of the architect. We told you that action squares behind the...
by Janine Taplan | Oct 9, 2021 | News-en
The ancient South American city of Caral is several thousand years old and long abandoned. Only a few finds and half-crumbled ruins tell of the city’s former heyday. Today we would like to find out what led successful designer Klaus-Jürgen Wrede to bring the...
by Janine Taplan | Oct 8, 2021 | Allgemein
Today you’ll learn more about the clever tactical tricks our upcoming Kickstarter CARAL offers you. We start with the architect, because his role is of special importance: The architect turns CARAL into a fast-paced game. He persistently advances along the...