Narrative Design, Ingelis and World Building

Narrative Design, Ingelis and World Building

Polished mechanics and clear rules are indispensable for a good board game, there’s no denying that. However, it’s not the game’ s technical details that we mainly remember, but the stories we experience at the game table. Here I have already tried...
Swantje’s living room at “SPIEL”

Swantje’s living room at “SPIEL”

It took a long time before I was able to formulate a coherent text again. I completely underestimated what my first “SPIEL” would do to my brain. I wonder how the people who explained complex expert games fared…. Useful Dating Tips I really hit a...
Henrik’s listening ear

Henrik’s listening ear

Even a great atmosphere needs adjusting to One of the greatest advantages of an internship is that you get to meet so many people from a company. In this case: all of them. I’ll try to share as much of this experience with you as possible – you’ve...
Tales from the “Instabil”

Tales from the “Instabil”

Bon Voyages! We at Funtails love to hear stories, especially from you! It would be more than selfish to keep these tales of heroic privateering or glorious landings in Bluewater Bay to us. The other day we heard about a crew who put their boots on the deck of the...
The Pleasure of Logic

The Pleasure of Logic

Philosophy and Games I love logic (the doctrine of the structure of thought) – and board games. When I’m not an intern at Funtails, I study philosophy in Hildesheim. Because logic and board games are topics close to my heart, I did my research project on rules...